Description Part 2 Link: www.youtube.com -Boss Abilities- -Phase 1- -Vortex- Maly will start flying and cause 20k DMG to the entire raid over 10 sec while spinning everyone in the air. This does not stun anyone and many spells can be used during the vortex, anyone under 20k HP raid buffed should be healed in the vortex, or HoTed before the vortex if they are to survive. -Power Spark- A mob will spawn from portals in space and must be killed before it reaches Maly. If it reaches him he gains a 50% DMG increase, but if you kill it before it reaches Maly everyone in the arcane area where the mob died will gain a 50% DMG increase. -Arcane Breath- This deals around 19k-21k DMG in a long cone, and it also exploads after a few seconds for another 9k-11k DMG in an AoE, this AoE will be around the people or person hit by the first part of Arcane Breath. -Arcane Storm- This is an arcane attack that deals 9k-11k DMG to any random person in the raid. -Phase 2- -Arcane Storm- Same exact thing from Phase 1. -Power Overload- (Purple Bubble) Maly will cast this at a random point on the platform. Anyone hit by this will be knocked back. When this turns into the purple bubble get in it to reduce all arcane DMG by 50%. -Nexus Lords- Mobs that spawn every so often during Phase 2 which must be killed. They do around 9k-11k DMG and can increase their own haste. These can be tanked and drop disks for melee to use to kill them in the air. -Scion of Eternity- Mobs similar to Nexus Lords but hit harder and <b>...</b> |